- - -Stoneless- - - - - -keylist- - - (version 1.01) General editing =-=-=-=-=-=-=-=- Left/right/up/down - move around window Space bar - hold to drag the window with the mouse control+shift+f - find entity keynames/keyvalues control+z or alt+backspace - undo control+shift+z - redo alt+c - compile a or [ or < - decrease grid size z or ] or > - increase grid size shift+grid change - change grid in all windows s or + - zoom in x or - - zoom out d+mouse click - zoom to r - redraw all control+q - arrange quarters n - normal 2d map mode h - heights 2d map mode q - center and zoom on selection (hold shift for all windows) control+n - center around selection ? - this keylist control+arrows - nudge selection around Files =-=-= control+o - open control+s - save control+shift+s - save as Switching modes =-=-=-=-=-=-=-= control+b - go to brush selector control+e - go to entity selector tab - next tool control+f - toggle face edit mode control+u - toggle vertice edit mode New Windows =-=-=-=-=-= control+2 - new XY(top) map window control+y - new YZ(size) map window control+z - new XZ(front) map window control+3 - new D3D camera control+g - new OpenGl camera control+r - entity tree (hold shift for new) control+t - texture browser (hold shift for new) control+l - layers list (hold shift for new) Brush selector =-=-=-=-=-=-=- insert - insert a small cuboid delete - delete the selection c - select none control+x - cut control+v - paste control+c - copy alt+enter - properties for selection control+n - center maps around selection control+left click - add to selection shift+left click - select under current selection right click - context menu control+d - duplicate control+h - flip selection about X axis control+j - flip selection about Y axis control+k - flip selection about Z axis s - subtract j - hide selection control+a - current apply texture Entity selector =-=-=-=-=-=-=-= insert - insert a point entity, of type set in options delete - delete the selection c - select none control+x - cut control+v - paste control+c - copy alt+enter - properties for selection control+n - center maps around selection control+left click - add to selection right click - select and open properties double click - quick classname change control+d - duplicate hold shift while dragging point entities (otherwise known as the "Cybris manoeuvre") - snap origin point rather than minimum point 3d Camera =-=-=-=-= All the keys set in the options dialog, plus control+left click - add to selection control+shift+left click - select brush, ignoring groups double left click - grab texture alt+left click - apply texture to face when in face edit mode